A Tangible Learning Framework for Artificial Intelligence Education Using Interactive Learning Cards

11th International Scientific Conference Technics, Informatics and Education – TIE 2026, (pp. 65-70)

 

AUTOR(I) / AUTHOR(S): Nikola Vojtek , Vladan Pantović

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DOI: https://doi.org/10.46793/TIE26.065V

SAŽETAK /ABSTRACT:

Artificial intelligence (AI) is becoming a foundational competency for future education and employment, yet introductory AI education frequently emphasizes programming and software tools that may discourage younger learners. This paper proposes the Tangible Artificial Intelligence Learning (TAIL) Framework, a pedagogical approach that combines interactive learning cards to develop AI literacy before students begin technical implementation. The framework integrates Agilist Brain Challenge Zone Learning Cards, which cultivate critical thinking, systems thinking and collaborative reasoning, with Agilist AI Playing Cards. Proposed TAIL framework is focused on AI concepts, responsible AI, ethics, governance, prompting and human–AI collaboration through scenario-based learning. The proposed methodology follows experiential and constructivist learning principles, enabling students to actively discuss, negotiate and justify decisions instead of passively memorizing definitions. Because the framework requires no prior programming knowledge or expensive digital infrastructure, it is particularly suitable for secondary education and introductory undergraduate courses. The paper presents the educational motivation, pedagogical foundations, classroom implementation model, expected learning outcomes and future research directions. The framework demonstrates how tangible educational assets can complement digital AI tools while improving engagement, knowledge retention and responsible AI understanding.

KLJUČNE REČI / KEYWORDS: 

Artificial Intelligence Education; AI Literacy; Tangible Learning; Interactive Learning Cards; Systems Thinking

 PROJEKAT / ACKNOWLEDGEMENT:

LITERATURA / REFERENCES:

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