Kategorija 2025

THE ROLE OF THE STEMS CONCEPT ON THE DEVELOPMENT OF LANGUAGE ABILITIES AND THE FUNCTIONALITY OF KNOWLEDGE FROM MATHEMATICS AND NATURE AND SOCIETY

STEM/ STEAM/ STREAM APPROACH IN THEORY AND PRACTICE OF CONTEMPORARY EDUCATION, 2025 (pp. 371-381)AUTHOR(S) / AUTOR(I): Jelena Lj. Spasić, Milan P. Milikić, Jelena S. LukićDownload Full Pdf   DOI: 10.46793 / SAŽETAK:Scientific literacy is one of the shared aspirations of numerous…

DetaljnijeTHE ROLE OF THE STEMS CONCEPT ON THE DEVELOPMENT OF LANGUAGE ABILITIES AND THE FUNCTIONALITY OF KNOWLEDGE FROM MATHEMATICS AND NATURE AND SOCIETY

FUTURE IMPACT OF STEM CONCEPT APPLICATION ON REPLACING AND/OR RECONSTRUCTING MISCONCEPTIONS

STEM/ STEAM/ STREAM APPROACH IN THEORY AND PRACTICE OF CONTEMPORARY EDUCATION, 2025 (pp. 355-369)AUTHOR(S) / AUTOR(I): Anđela N. Milovanović, Irena B. Golubović-Ilić, Slađana S. StankovićDownload Full Pdf   DOI: 10.46793 / SAŽETAK:This paper presents the results of a preliminary study conducted…

DetaljnijeFUTURE IMPACT OF STEM CONCEPT APPLICATION ON REPLACING AND/OR RECONSTRUCTING MISCONCEPTIONS

INFLUENCE OF THE COVID-19 PANDEMIC ON THE ART TEACHERS’ UTILIZATION OF BLENDED LEARNING (BL) IN CROATIA

STEM/ STEAM/ STREAM APPROACH IN THEORY AND PRACTICE OF CONTEMPORARY EDUCATION, 2025 (pp. 329-340)AUTHOR(S) / AUTOR(I): Lana SkenderDownload Full Pdf   DOI: 10.46793 / SAŽETAK:Reflecting on models in which digital technology and online learning are combined with live teaching has become…

DetaljnijeINFLUENCE OF THE COVID-19 PANDEMIC ON THE ART TEACHERS’ UTILIZATION OF BLENDED LEARNING (BL) IN CROATIA

PRESCHOOL TEACHERS’ INTERCULTURAL COMMUNICATION IN THE CONTEXT OF TRADITIONAL MUSIC

STEM/ STEAM/ STREAM APPROACH IN THEORY AND PRACTICE OF CONTEMPORARY EDUCATION, 2025 (pp. 307-317)AUTHOR(S) / AUTOR(I): Ivana Paula Gortan-Carlin, Marina DikovićDownload Full Pdf   DOI: 10.46793 / SAŽETAK:Future preschool teachers have an important role in acquisition of the intercultural competence in…

DetaljnijePRESCHOOL TEACHERS’ INTERCULTURAL COMMUNICATION IN THE CONTEXT OF TRADITIONAL MUSIC

MUSICAL-DIDACTIC GAME IN THE STREAM APPROACH: FROM CREATION TO OUTCOME

STEM/ STEAM/ STREAM APPROACH IN THEORY AND PRACTICE OF CONTEMPORARY EDUCATION, 2025 (pp. 291-306)AUTHOR(S) / AUTOR(I): Nataša Vukićević, Emina Kopas-Vukašinović, Ivana Ćirković-MiladinovićDownload Full Pdf   DOI: 10.46793 / SAŽETAK:This paper presents the possibilities and significance of applying musical-didactic games in an…

DetaljnijeMUSICAL-DIDACTIC GAME IN THE STREAM APPROACH: FROM CREATION TO OUTCOME

MAPPING THE LANDSCAPE: A COMPREHENSIVE ANALYSIS OF ARTIFICIAL INTELLIGENCE INTEGRATION IN STEM EDUCATION THROUGH MIXED-METHODS APPROACH

STEM/ STEAM/ STREAM APPROACH IN THEORY AND PRACTICE OF CONTEMPORARY EDUCATION, 2025 (pp. 269-287)AUTHOR(S) / AUTOR(I): Milan S. Komnenović, Miloš N. StojadinovićDownload Full Pdf   DOI: 10.46793 / SAŽETAK:This study utilizes a mixed-methods approach, combining thematic analysis and bibliometric analysis, to…

DetaljnijeMAPPING THE LANDSCAPE: A COMPREHENSIVE ANALYSIS OF ARTIFICIAL INTELLIGENCE INTEGRATION IN STEM EDUCATION THROUGH MIXED-METHODS APPROACH

A CASE STUDY ON STEM PROBLEM-BASED LEARNING APPROACH IN DEVELOPING COMPETENCIES FOR RECOGNIZING PHISHING EMAILS

STEM/ STEAM/ STREAM APPROACH IN THEORY AND PRACTICE OF CONTEMPORARY EDUCATION, 2025 (pp. 259-267)AUTHOR(S) / AUTOR(I): Andrej Ignjatić, Diana BožićDownload Full Pdf   DOI: 10.46793 / SAŽETAK:This research aims to explore if problem-based learning has an effect on employees’ ability within…

DetaljnijeA CASE STUDY ON STEM PROBLEM-BASED LEARNING APPROACH IN DEVELOPING COMPETENCIES FOR RECOGNIZING PHISHING EMAILS

EDUCATIONAL POTENTIAL OF VIDEO GAMES FOR APPLICATION IN STEAM/STREAM APPROACH IN TEACHING

STEM/ STEAM/ STREAM APPROACH IN THEORY AND PRACTICE OF CONTEMPORARY EDUCATION, 2025 (pp. 245-258)AUTHOR(S) / AUTOR(I): Nenad StevanovićDownload Full Pdf   DOI: 10.46793 / SAŽETAK:The paper analyzes the educational potentials of video games within modern teaching and learning approaches, such as…

DetaljnijeEDUCATIONAL POTENTIAL OF VIDEO GAMES FOR APPLICATION IN STEAM/STREAM APPROACH IN TEACHING